Oculus Go gave people a front-row seat to concerts, movies and sporting events, while also letting them hang out with friends in ways that wouldn’t be possible with today’s smartphones. Starting at $199 USD, it offered dramatically improved visual clarity. Oculus Go was our first standalone VR product, shipped in 2018. Touch opened up a new world of possibilities, like scaling a cliff face with your own hands in The Climb and gesturing to cast spells in The Mage’s Tale. Oculus Rift kicked off the modern VR era in March 2016, followed by our first-generation Touch controllers in December of that year. The Oculus team transported people from their living rooms to stand on top of a skyscraper and look a Tyrannosaurus rex in the eye - and we were just getting started. Over 9,000 enthusiasts pledged a combined $2.4 million to help make the dream a reality. It all started with a dev kit, a dream and a healthy amount of duct tape. Today, we’re taking a step back to celebrate a decade of innovation, the people who had faith in this space long before it became mainstream and the community that’s made it all possible. That’s a decade of investment in Reality Labs, including futuristic research, continuous product development and a whole lot of prototypes. It’s now been 10 years since Mark Zuckerberg announced the acquisition of Oculus and began pushing forward his vision of the metaverse in earnest. The future is coming, and we have a chance to build it together,” said Mark Zuckerberg in March 2014. But the internet was also once a dream, and so were computers and smartphones. “Virtual reality was once the dream of science fiction.
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